﻿using System;
using System.Text;
using System.Collections.Generic;
using System.Linq;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using Mono.Ssdp;

namespace RouterControlTest
{
    /// <summary>
    /// Summary description for MonoSsdpStackTest
    /// </summary>
    [TestClass]
    public class MonoSsdpStackTest
    {
        public MonoSsdpStackTest()
        {
            //
            // TODO: Add constructor logic here
            //
        }

        private TestContext testContextInstance;

        /// <summary>
        ///Gets or sets the test context which provides
        ///information about and functionality for the current test run.
        ///</summary>
        public TestContext TestContext
        {
            get
            {
                return testContextInstance;
            }
            set
            {
                testContextInstance = value;
            }
        }

        #region Additional test attributes
        //
        // You can use the following additional attributes as you write your tests:
        //
        // Use ClassInitialize to run code before running the first test in the class
        // [ClassInitialize()]
        // public static void MyClassInitialize(TestContext testContext) { }
        //
        // Use ClassCleanup to run code after all tests in a class have run
        // [ClassCleanup()]
        // public static void MyClassCleanup() { }
        //
        // Use TestInitialize to run code before running each test 
        // [TestInitialize()]
        // public void MyTestInitialize() { }
        //
        // Use TestCleanup to run code after each test has run
        // [TestCleanup()]
        // public void MyTestCleanup() { }
        //
        #endregion

        [TestMethod]
        public void FindDevices()
        {
            var c = new Client();

            var b = c.BrowseAll(true);
            
            c.ServiceAdded += new EventHandler<ServiceArgs>(c_ServiceAdded);

            System.Threading.Thread.Sleep(5000);
        }

        private void c_ServiceAdded(object sender, ServiceArgs e)
        {
            Console.WriteLine("Dump Service:");
            Console.WriteLine(e.Service.Usn);

            foreach (var l in e.Service.Locations)
            {
                Console.WriteLine(l);
            }
        }
    }
}
